Thesis
An evaluation of interactive curriculum using the Java Instructional Gaming Engine
Washington State University
Master of Science (MS), Washington State University
2010
Handle:
https://hdl.handle.net/2376/101839
Abstract
This paper focuses on using interactive curriculum to engage students and ensure they learn the course materials in computer science classes. We review previous work in interactive curriculum, and compare two teaching frameworks to the Java Instructional Gaming project. We then present two interactive assignments we created and evaluate there effectiveness through direct assessment and surveys. Finally we discuss previous work in evaluating API design and present a tool we created to help improve the JIG API.
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Details
- Title
- An evaluation of interactive curriculum using the Java Instructional Gaming Engine
- Creators
- James V. Van Boxtel
- Contributors
- Scott Andrew Wallace (Degree Supervisor)
- Awarding Institution
- Washington State University
- Academic Unit
- Electrical Engineering and Computer Science, School of
- Theses and Dissertations
- Master of Science (MS), Washington State University
- Publisher
- Washington State University; Pullman, Wash. :
- Identifiers
- 99900525388201842
- Language
- English
- Resource Type
- Thesis